| Resumé |
| Name: | Daniel Alm |
| Address: | Norra Trängallén 7, 541 46 Skövde, Sweden |
| E-mail: | almighty1984@gmail.com |
| Website/Portfolio: | http://alm.gamedesign.net |
| Primary Skill: | Level Designer |
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Secondary Skills:
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Texture Artist, 3D Environmental Artist, Programmer
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Specialization:
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- Conceptualizing and finalizing environments - Layout and game flow planning - Geometry creation - Lighting - Optimization - Texture Art |
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Software Knowledge:
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- Quake4Ed, GtkRadiant, Hammer - Photoshop - 3D Studio Max - Maya |
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Programming Knowledge:
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- C++ - PHP |
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Angel Wars (2005)
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I was a programmer for Angel Wars, a 2D shooter, that we did in a 5 week university course. Thanks to good planning and teamwork, we were one of the groups that managed to get the game done in time.
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C.R.A.S.H Squad (2001)
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I was a Level Designer and created two levels for C.R.A.S.H Squad, a Counter-Strike clone for Kingpin.
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1st Place (iPod Mini)
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Burial-Grounds Level Design Competition (2004)
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